
- BGG rank
- BGG #8
- BGG rating
- 8.6
War of the Ring: Second Edition
- 2–4 players
- 150–240 min
- Complexity 4.2/5
- 2011

2027
Rules assistance for Stormlight: War for Roshar
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Stormlight: War for Roshar is a board game released in 2027 for 2–4 players, 150–240 minutes per game, and ages 13 and up. It was designed by John D. Clair and its main mechanics are Variable Player Powers, Hand Management, and Area Movement.
Command the forces of Honor and Odium in Stormlight: War for Roshar! Designed by John D Clair, this strategic board game captures the epic war across Roshar, the setting of Brandon Sanderson's best-selling Stormlight Archive novels. Take control of iconic leaders like Dalinar, Kaladin, Raboniel, and Taravangian. Lead your armies into battle while managing champions, resources, and alliances. You'll begin with two leaders that determine your starting deck, then gain cards over the course of the game that unlock new armies, allies, and Surgebinding powers. Play cards and use cube actions to move around the board, command armies, and use diplomacy with the nations of Roshar. Grow your hand by gaining new cards, then play those cards at the cost of stormlight before using an action to redraw your played cards. But be wary of focusing too much on combat! Your opponent can advance on the diplomacy track to steal allies away from you. Goal cards can shift the balance of power, while storms sweep across the board, refreshing Stormlight and triggering new abilities. Gain points through objectives, character abilities, and controlling capitals. Gain an Oathgate score from holding Oathgate regions, with variable point values as determined strategically by the players. Once your points and oathgate score cross, you win the game. Will you spread your troops to rapidly gather resources and Oathgates? Will you mass your armies to roll across the continent, crushing all armies in your path? Will you build a dynamic force able to claim temporary objectives? Or will you focus on diplomacy, turning nations to your cause and claiming their armies as your own? Whatever your strategy, remember your oaths and speak the words. This is the War for Roshar! —description from the publisher
Stormlight: War for Roshar supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Stormlight: War for Roshar is 150–240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Stormlight: War for Roshar for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Stormlight: War for Roshar belongs to these categories: Fantasy, Wargame, and Territory Building. Its main mechanics are Variable Player Powers, Hand Management, and Area Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Stormlight: War for Roshar are: John D. Clair. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Stormlight: War for Roshar as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.