
- BGG rank
- BGG #17,126
- BGG rating
- 7.2
Command Decision III
- 2 players
- 360 min
- Complexity 3.0/5
- 1998

1981
Rules assistance for Striker
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Striker is a board game released in 1981 for 2 players, 180 minutes per game, and ages 14 and up. It was designed by Frank Chadwick and its main mechanics are Dice Rolling and Simultaneous Action Selection.
"Striker is a set of rules for science fiction ground combat using 15mm miniature figures. Each player will command a force ranging from a platoon to several companies, consisting of from a few dozen to over a hundred men, plus artillery, armored vehicles, and aircraft. The rules are intended to be easy for the beginning player to understand while at the same time providing a comprehensive and detailed treatment of ground combat from the beginning of the 20th century to the far future." "The science fiction background of Striker is drawn from the universe of [the role playing game] Traveller. All weapons and military technology described in Traveller are included in Striker. These rules may be used in conjunction with Traveller or by themselves; no familiarity with Traveller is required." Striker was reprinted in 2001 in the Traveller compilation book "The Classic Games", released by Far Future Enterprises. Re-implemented by: Striker II (miniature rules) Fire, Fusion, & Steel (vehicle and equipment design)
Striker supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Striker is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Striker for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Striker has a complexity rating of 3.2 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Striker belongs to these categories: Wargame, Miniatures, and Science Fiction. Its main mechanics are Dice Rolling and Simultaneous Action Selection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Striker are: Frank Chadwick. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Striker as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.