
- BGG rank
- BGG #7,871
- BGG rating
- 7.2
Holiday Hijinks #1: The Kringle Caper
- 1–4 players
- 60 min
- Complexity 1.7/5
- 2020

Rules assistance for Stroop: Wild
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Stroop: Wild is an expansion for Stroop released in 2018 for 2–4 players, 10–15 minutes per game, and ages 8 and up. It was designed by Jonathan Chaffer and its main mechanics are Pattern Recognition.
Stroop: Wild consists of a set of four promotional cards that can be added to the Stroop base game. In Round One: You may play a wild card if the previous card names the color, size, pattern, number, or direction of the wild card. Every card is then eligible to be played on the wild card. In Round Two: You may play a wild card at any time. The next card played must name the color, size, pattern, number, or direction of the wild card.
Stroop: Wild supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Stroop: Wild is 10–15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Stroop: Wild for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Stroop: Wild belongs to these categories: Card Game, Party Game, and Action / Dexterity. Its main mechanics are Pattern Recognition. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Stroop: Wild are: Jonathan Chaffer. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Stroop: Wild as an expansion for Stroop. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Stroop to use it. Check that your edition of Stroop is compatible, as some expansions were revised between editions.