Studies in Sorcery: Divination
BGG rating
7.6

Expansion for Studies in Sorcery

Studies in Sorcery: Divination

2021

Rules assistance for Studies in Sorcery: Divination

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 30–60 min
  • 10+

Rules assistant for Studies in Sorcery: Divination

What would you like to know?

Answers come from the official rulebook, with the page to check.

Studies in Sorcery: Divination is an expansion for Studies in Sorcery released in 2021 for 1–4 players, 30–60 minutes per game, and ages 10 and up. It was designed by Chris Glein and its main mechanics are Hand Management, Push Your Luck, and Open Drafting.

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About the game

Studies in Sorcery: Divination is an expansion for Studies in Sorcery that adds in the Divination project cards. The school of Divination has several major themes: Place watchful Fate tokens to prophesy your opponent’s action and be rewarded for successful predictions. Manipulate perception, placing extra credit tokens and turning demerits into a positive. Increase knowledge of hidden information which you can use against your opponents. Be rewarded for surrendering yourself to fate and pushing your luck. —description from the publisher

Questions and answers

Studies in Sorcery: Divination supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.