
- BGG rank
- BGG #9,942
- BGG rating
- 5.8
Superfight
- 3–20 players
- 15 min
- Complexity 1.2/5
- 2013

Rules assistance for Stupiduel: Modifiers & Tricks Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Stupiduel: Modifiers & Tricks Expansion is an expansion for Stupiduel released in 2008 for 2–8 players, 90 minutes per game, and ages 12 and up. It was designed by Hugh Barnes and its main mechanics are Storytelling and Voting.
Since the very first game of Stupiduel, duelists’ ears have perked up to the phrase: "I don’t have any Modifiers!" (Trans: "I can’t stop a modified attack.") There are many such flubs for the ruthless duelist to exploit, but this is certainly the most frequent. However, the phrase also carries a deeper plea: "I love Modifiers, give me more!" Lost Adept Distractions listened, because though they don’t go and blurt out such things while dueling, they love Modifiers too! In this expansion for Stupiduel there are 40 new Modifiers; enough to make your original deck a full 50/50 collection of Modifiers and Items! But wait, there’s more! They also enjoyed your original ideas (didn’t read the rules) and clever gambits (cheating) so much that we’re adding 20 new "Trick" cards to mix things up!
Stupiduel: Modifiers & Tricks Expansion supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Stupiduel: Modifiers & Tricks Expansion is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Stupiduel: Modifiers & Tricks Expansion for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Stupiduel: Modifiers & Tricks Expansion belongs to these categories: Card Game, Fighting, and Humor. Its main mechanics are Storytelling and Voting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Stupiduel: Modifiers & Tricks Expansion are: Hugh Barnes. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Stupiduel: Modifiers & Tricks Expansion as an expansion for Stupiduel. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Stupiduel to use it. Check that your edition of Stupiduel is compatible, as some expansions were revised between editions.