Sub Terra II: Arima's Light
BGG rating
7.8

Expansion for Sub Terra II: Inferno's Edge

Sub Terra II: Arima's Light

2023Powered by BGG

Rules assistance for Sub Terra II: Arima's Light

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 60 min
  • 14+
  • Complexity 2.7/5

Rules assistant for Sub Terra II: Arima's Light

What would you like to know?

Answers come from the official rulebook, with the page to check.

Sub Terra II: Arima's Light is an expansion for Sub Terra II: Inferno's Edge released in 2023 for 1–6 players, 60 minutes per game, and ages 14 and up. It was designed by Tim Pinder and its main mechanics are Variable Player Powers, Dice Rolling, and Tile Placement.

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About the game

The Arima's Light expansion for Sub Terra II introduces 5 new characters for explorers to play as, the Magician, the Escape Artist, the Fortune Teller, the Strongman, and the Beastmaster (who also comes with a hound!). Along with these new unusual and intriguing characters Arima's light introduces a 'prequel' game mode where an original cast of characters attempt to lock away the evil magic of Typhaon, the volcanic spirit. New characters, new game mode, and new hazard tiles to contend with.

Editions

  • Sub Terra II: Arima's LightenNaylor Games2025
  • Sub Terra II: Arima's LightenInside the Box Board Games LLP (ITB)2023
  • Sub Terra II: Extension 2 – La Lumière d'ArimafrNuts! Publishing2023
  • Sub Terra II: Das Licht von ArimadeSchwerkraft-Verlag2023

Questions and answers

Sub Terra II: Arima's Light supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.