
- BGG rank
- BGG #1,390
- BGG rating
- 8.2
Unmatched: Redemption Row
- 2–3 players
- 20–40 min
- Complexity 2.1/5
- 2022

Rules assistance for Succesvol slecht zijn
Plain-language explanations of turns, card effects and disputed situations, with saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Succesvol slecht zijn is a board game released in 2008 for 2–6 players and 25 minutes per game. It was designed by Rens van den Bergh.
"Succesvol slecht zijn" (Succeed at being evil) is a card game in which the players have to complete several evil goals: they need to capture a princess, raise a monster, acquire a super weapon, etc. There are two types of cards: red action cards and blue keeper cards. The blue cards represent the goals, and/or well as prerequisites that are needed to play other blue cards. Most of them will also give their owner some kind of special advantage. The red cards are actions that will benefit the one who plays them (or harm somebody else). Each turn, a player draws one card, and can then play up to one blue card and as many red cards as he wishes. The first player to achieve all the different goals wins the game.
Succesvol slecht zijn supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Succesvol slecht zijn is 25 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Succesvol slecht zijn has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Succesvol slecht zijn belongs to these categories: Card Game, Fantasy, and Comic Book / Strip. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Succesvol slecht zijn and want something comparable for your next game night.
The credited designers of Succesvol slecht zijn are: Rens van den Bergh. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Succesvol slecht zijn as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.