
- BGG rank
- BGG #4,978
- BGG rating
- 6.6
Deadline
- 2–4 players
- 60 min
- Complexity 2.0/5
- 2017

2026
Rules assistance for Sudds & Malone
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Sudds & Malone is a board game released in 2026 for 2–4 players, 60–90 minutes per game, and ages 14 and up. It was designed by Adam West and its main mechanics are Hand Management, End Game Bonuses, and Tech Trees / Tech Tracks.
In the shadowy alleys of New York, the Sudds & Malone Detective Agency unravels a city-wide conspiracy, where every clue reveals deeper danger. Dive into a medium-light competitive Euro game where strategic card management, tactical dice drafting, and clever set collection drive the action. With hidden information adding layers of intrigue, every decision matters as you piece together clues and navigate the murky world of 1938 New York. Feel the suspense build as you uncover secrets and solve mysteries. On your turn, draft a die from the pool and choose your action. Improve your skills with Office, talk to suspects with Calendar, investigate the city for evidence, use Flimflam to distract the cat or gain extra clues, dive into new cases, stock up on bullets, or just sit back and read the newspaper for additional hints. —description from the publisher
Sudds & Malone supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Sudds & Malone is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Sudds & Malone for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Sudds & Malone has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Sudds & Malone belongs to these categories: Animals, Murder / Mystery, and Dice. Its main mechanics are Hand Management, End Game Bonuses, and Tech Trees / Tech Tracks. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Sudds & Malone are: Adam West. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Sudds & Malone as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.