
- BGG rating
- 7.2
Wizards of the Wild: Forbidden Forest
- 2–4 players
- 30–45 min
- 2017

2015
Rules assistance for Wizards of the Wild
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Wizards of the Wild is a board game released in 2015 for 1–4 players, 30 minutes per game, and ages 10 and up. It was designed by Adam West and Dan Schnake and its main mechanics are Variable Player Powers, Set Collection, and Dice Rolling.
In Wizards of the Wild, each player is an animal wizard battling in the ultimate magic showdown at Stonehenge. Each species has a special power: Fox, Hare, Owl, Raccoon, and 4 more! The Acolytes of the Lost Masters — Cats and Dogs — run the games by setting up many challenges and spells. If you win, you will be crowned the new King of the Forest! Wizards of the Wild is a fast paced engine-building card and dice game for 2-4 players that plays in about 30 minutes. Players roll custom dice to acquire spells, defeat challenges, and bribe acolytes. As the game progresses, your spells and special abilities combine in a unique way to increase your power. Dark magic gives you the ability to enfeeble other wizards, but you have to avoid too much of it lest it turn on you!
Wizards of the Wild supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Wizards of the Wild is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Wizards of the Wild for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Wizards of the Wild has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Wizards of the Wild belongs to these categories: Card Game, Fantasy, and Animals. Its main mechanics are Variable Player Powers, Set Collection, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Wizards of the Wild are: Adam West and Dan Schnake. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Wizards of the Wild as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.