
- BGG rank
- BGG #12,805
- BGG rating
- 6.2
Upstream
- 2–5 players
- 25–40 min
- Complexity 1.9/5
- 2017

Rules assistance for Sugi
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Sugi is a board game released in 2016 for 2–5 players, 10–30 minutes per game, and ages 10 and up. It was designed by Víctor Samitier and its main mechanics are Action Queue.
Delve into the enchanted woods of Sugi, meet the spirits dwelling there, and guide your predilect descendants so that they are the first to make it to the Temple. In Sugi, players represent the spirit ancestors trying to guide their descendants through the forest so they find the Temple. Each player has a family tree indicating which are their favorite descendants and win points if they arrive in the right order. In turn order, players must play one of their cards in hand in one of these two ways: Adding the card to the movement line face down. When there are five movement cards, they are revealed and the movements resolve. Discarding the card to use its special ability. (Rotate a card or tile, draw cards, discard from the movement line...) The author, Víctor Samitier (aka Kiru) is a member of the Spanish association of board game designers Ludo, coming from an artistic background in the fields of music and cinema. In 2015 he won the express board game design contest "crearxcrearxcrear" in the Granollers fair “JugarxJugar”.
Sugi supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Sugi is 10–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Sugi for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Sugi has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Sugi belongs to these categories: Exploration and Racing. Its main mechanics are Action Queue. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Sugi are: Víctor Samitier. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Sugi as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.