SundayQuest: By The Dawn's First Light
BGG rating
7.0

Expansion for HeroQuest

SundayQuest: By The Dawn's First Light

2026

Rules assistance for SundayQuest: By The Dawn's First Light

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players

Rules assistant for SundayQuest: By The Dawn's First Light

What would you like to know?

Answers come from the official rulebook, with the page to check.

SundayQuest: By The Dawn's First Light is an expansion for HeroQuest released in 2026 for 2–5 players. It was designed by Giles McNeill and its main mechanics are Roll / Spin and Move, Dice Rolling, and Grid Movement.

Similar games

About the game

A HeroQuest adventure for use with the First Light board (SundayQuest: First Light Quest Books, Band 1) The players’ primary aim in each Quest is to survive and progress deeper into the mountain, uncovering the truth behind the tremors beneath Gallhof and the rise of the Onyx Cult. They must thwart the Orcs of the Onyx Blade, uncover the forgotten shrines and tombs below Grom Peak, and unravel the mystery of the ancient force stirring in the dark. The Quests should be played as a continuous adventure, culminating in a fateful decision that will shape the fate of the mountain! (from the author's description)

Questions and answers

SundayQuest: By The Dawn's First Light supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.