
- BGG rank
- BGG #14,427
- BGG rating
- 6.2
Super Goal!
2017
Rules assistance for Super Goal!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2 players
- 10–15 min
- 6+
- Complexity 1.4/5
For 2 players

Rules assistant for Super Goal!
What would you like to know?
Answers come from the official rulebook, with the page to check.
Super Goal! is a board game released in 2017 for 2 players, 10–15 minutes per game, and ages 6 and up. It was designed by Emanuele Pessi and Marco Ippolito and its main mechanics are Push Your Luck, Roll / Spin and Move, and Dice Rolling.
About the game
This time you are the champion! Soccer in a board game: 15 minutes of passionate actions between attack and defense, waiting for the kick of the champion that can change the game. The decisive shot is that of your dice... and it's a Super Goal! Odd or even? The initial draw decides which player will have the first "champion move" available. It could be an unstoppable shot, an assist that sends the attacker in front of the goalkeeper but also an extraordinary save... This is just the first of the situations that makes Super Goal! a perfect simulation of a football game. The ball moves on the field as indicated by the attack, defense, shot and save dice but it really seems to see the players performing the technical and athletic moves that would make it move on a true soccer field.
Designers
Publishers
- Cube Factory of Ideas
- CreativaMente
Questions and answers
Super Goal! supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Super Goal! is 10–15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Super Goal! for ages 6 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Super Goal! has a complexity rating of 1.4 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Super Goal! belongs to these categories: Dice, Real-time, and Sports. Its main mechanics are Push Your Luck, Roll / Spin and Move, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Super Goal! are: Emanuele Pessi and Marco Ippolito. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Super Goal! as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.