
- BGG rank
- BGG #767
- BGG rating
- 7.0
Can't Stop
1980
Rules assistance for Can't Stop
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–4 players
- 30 min
- 9+
- Complexity 1.1/5
About the game
In this Sid Sackson classic, players must press their luck with dice and choose combinations tactically to close out three columns. The board has one column for each possible total of two six-sided dice, but the number of spaces in each column varies: the more probable a total, the more spaces in that column and the more rolls it takes to complete. On their turn, a player rolls four dice and arranges them in duos: 1 4 5 6 can become 1+4 and 5+6 for 5 & 11, 1+5 and 4+6 for 6 & 10, or 1+6 and 4+5 for 7 & 9. The player places or advances progress markers in the open column(s) associated with their chosen totals, then chooses whether to roll again or end their turn and replace the progress markers with markers of their color. A player can only advance three different columns in a turn and cannot advance a column which any player has closed out by reaching the end space; if a roll doesn’t result in any legal plays, the turn ends with that turn’s progress lost. A predecessor from 1974, The Great Races, exists as a paper-and-pencil game.
Designers
Publishers
- asmodee
- Popcorn Games
- Parker Brothers
- Editrice Giochi
- Miro Company
- Clipper
- Borras Plana S.A.
- Palitoy Ltd.
- Swan Panasia Co., Ltd.
- Ravensburger AG
- OPEN'N PLAY
- Maldito Games
- Vennerød Forlag AS
- Fractal Juegos
- Oya
- förlAgo AB
- Eagle-Gryphon Games
- New Games Order, LLC
- Playte
- Face2Face Games
- franjos Spieleverlag
- Gonggan27
- Ediciones de Mente
Questions and answers
The rules assistant for Can't Stop will help explain turns, card effects and disputed situations, with references to verified official materials and saved question history. It is not ready yet; verified sources for your edition are still being prepared.
Can't Stop supports 2–4 players according to the catalogue.
The listed playing time for Can't Stop is 30 minutes. The actual duration depends on the group and its familiarity with the game.
The catalogue lists Can't Stop for ages 9 and up. Check the age guidance on your edition.
The credited designers of Can't Stop are: Sid Sackson.
The catalogue lists Can't Stop as a base game.
Rules assistant for Can't Stop
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