
- BGG rank
- BGG #1,633
- BGG rating
- 7.0
Super-Skill Pinball: 4-Cade
- 1–4 players
- 30 min
- Complexity 2.2/5
- 2020

2021
Rules assistance for Super-Skill Pinball: Ramp it Up!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Super-Skill Pinball: Ramp it Up! is a board game released in 2021 for 1–4 players, 20 minutes per game, and ages 12 and up. It was designed by Geoff Engelstein and its main mechanics are Roll / Spin and Move, Cooperative Game, and Solo / Solitaire Game.
Super-Skill Pinball: Ramp it Up! is a standalone sequel to Super-Skill Pinball: 4-Cade that you can play solo, with up to four people in a single box, or with even more people with multiple copies. To play, choose one of the four unique tables and matching backglass for scorekeeping, then roll a shared pair of dice and get the pinballs rolling! You'll select one of the two die results, then move your pinball to a bumper or spinner, or target one level below with a matching number. Once you reach the lowest level, pick which flipper's roll to use to send the ball right back to the top. Play well, and you'll unlock bonuses like multiball, score multipliers, and more to help you get the high score! Super-Skill Pinball: Ramp it Up! features these four new tables: Gofer Gold introduces the new extra flipper and provides a great starting point for new players! Strike it rich by panning for gold, or ride Fool's Folly into the backglass where you ride the log flume, search the lost mine, and navigate the falls! In Pin Pals, wrestlers enter the ring in tag-teams of two, each teammate with a slightly different table. As you play, you activate bonuses for each other and build extra multipliers when you enter the cage together. Coordination is key if you want to beat the high score! High Roller Heist packs all the action of a classic casino caper into two rounds, making it one of the fastest tables in Super-Skill Pinball! Recruit your crew, choose your target, and execute your plan without getting caught by security! Includes three different possible targets for your heist, each represented by a unique backglass mini-game. Top Speed turns your pinball into a race car and opens up an all-new challenge for experienced players with adjustable speed! Add 1, 2, or 3 to your dice rolls, building big numbers and even bigger bonuses — but if you go too fast, the flippers won't be able to stop you!
Super-Skill Pinball: Ramp it Up! supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Super-Skill Pinball: Ramp it Up! is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Super-Skill Pinball: Ramp it Up! for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Super-Skill Pinball: Ramp it Up! has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Super-Skill Pinball: Ramp it Up! belongs to these categories: Dice. Its main mechanics are Roll / Spin and Move, Cooperative Game, and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Super-Skill Pinball: Ramp it Up! are: Geoff Engelstein. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Super-Skill Pinball: Ramp it Up! as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.