
- BGG rank
- BGG #14,222
- BGG rating
- 6.2
Nice Buns
- 2–6 players
- 30 min
- Complexity 1.8/5
- 2021

2020
Rules assistance for Superfly
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Superfly is a board game released in 2020 for 3–5 players, 20 minutes per game, and ages 6 and up. It was designed by Anja Dreier-Brückner and Thomas Brückner and its main mechanics are Set Collection.
To win Superfly, you need to make a smashing success, squashing all the right bugs along the way. At the start of each turn, a number of cards are laid out, then someone counts "1, 2, 3!" at which point everyone smashes their die-filled flyswatter onto their chosen card. If you're the only one to swat a card, you claim it; if multiple people swat a card, then whoever "rolled" the highest number with the die in their flyswatter wins the card. The only exception: If you rolled a number that matches the number on the card, then the bug is killed and removed from play! You continue taking turns until someone has collected five cards, then you see who has the largest collection of cards all in the same color, all with the same number, or with none of the cards having the same number or color. Whoever has this largest collection wins the round and collects a fly-hunter token. You then shuffle all the cards to begin a new round, and whoever first collects three fly-hunter tokens wins!
Superfly supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Superfly is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Superfly for ages 6 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Superfly has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Superfly belongs to these categories: Children's Game. Its main mechanics are Set Collection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Superfly are: Anja Dreier-Brückner and Thomas Brückner. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Superfly as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.