Superpower
BGG rank
BGG #31,075
BGG rating
4.3

Superpower

1986

Rules assistance for Superpower

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 90 min
  • 12+
  • Complexity 2.1/5

Rules assistant for Superpower

What would you like to know?

Answers come from the official rulebook, with the page to check.

Superpower is a board game released in 1986 for 2–6 players, 90 minutes per game, and ages 12 and up. It was designed by E. Bruce Hollands and Daniel R. McGregor and its main mechanics are Roll / Spin and Move and Voting.

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About the game

The object of Superpower is to control as much of the Third World as possible by the end of the game. The game uses several decks of cards, a roll and move game track, and voting rights based on the number of third world countries 'owned'. A player chooses between one of four actions on his turn: Moving his pawn on the board via die roll; military fortification of a previously influenced country; military response to another player's prior coup d'etat against a non-fortified country; or attempt an invasion of a non-fortified country. The game centers around keeping other players' military influence markers out of strategically valued countries, and installing your own influence and subsequent fortifications in same. Once a country has military fortifications installed, it is immune from all further actions. Unfortunately for the warmongers, world opinion is constantly being lowered by hostile actions, and propaganda efforts must be maintained to keep world opinion high enough for successful actions. Of course, before you can militarily influence anybody, you have to get economic influence going, and the various spaces on the board track take care of giving everybody opportunity for same.

Publishers

  • Games Workshop Ltd.

Questions and answers

Superpower supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.