
- BGG rank
- BGG #9,326
- BGG rating
- 6.6
One Card Wonder
- 2–6 players
- 30 min
- Complexity 1.5/5
- 2022

Rules assistance for Supertall: Municipal Buildings
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Supertall: Municipal Buildings is an expansion for Supertall released in 2018 for 2–4 players, 20–40 minutes per game, and ages 8 and up. It was designed by Nathaniel Levan and its main mechanics are Hand Management, Take That, and Set Collection.
You can't fight City Hall, but you can work with them. Municipal Buildings allows Supertall to be played with 4 players, and gives expanded options for 2 and 3 player games. Adds 6 new - 4 Government plans plus an additional Business plan and Natural plan. The new government plans score 3 points per odd value of 3 points per even value. Released in the July 2018 Board Game of the Month Club $20+ package, together with Supertall.
Supertall: Municipal Buildings supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Supertall: Municipal Buildings is 20–40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Supertall: Municipal Buildings for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Supertall: Municipal Buildings belongs to these categories: Card Game, Print & Play, and City Building. Its main mechanics are Hand Management, Take That, and Set Collection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Supertall: Municipal Buildings are: Nathaniel Levan. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Supertall: Municipal Buildings as an expansion for Supertall. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Supertall to use it. Check that your edition of Supertall is compatible, as some expansions were revised between editions.