Sweet Existence: Pleasant Nonsense
BGG rating
4.8

Expansion for Sweet Existence: A Strange Planet Card Game

Sweet Existence: Pleasant Nonsense

2021

Rules assistance for Sweet Existence: Pleasant Nonsense

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 4–8 players
  • 15–40 min
  • 13+
  • Complexity 1.0/5

Rules assistant for Sweet Existence: Pleasant Nonsense

What would you like to know?

Answers come from the official rulebook, with the page to check.

Sweet Existence: Pleasant Nonsense is an expansion for Sweet Existence: A Strange Planet Card Game released in 2021 for 4–8 players, 15–40 minutes per game, and ages 13 and up. Its main mechanics are Memory, Alliances, and Action / Event.

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About the game

In the Pleasant Nonsense expansion pack for the Sweet Existence game, a few things have changed from the Sweet Existence game. Instead of Existence Squares, you’ll have Nonsense Squares that are dreams with unique powers. Perishing is no more. The Consciousness Persists Square is hiding in your Nonsense Squares and prevents you from dreaming so you can’t win. Action Squares multiply chances of mishaps, while Sucrose Sweet Disks make for a sweeter victory. Each game includes 1 of 3 possible mysterious object tokens to track the Active Being. The first being to pay for all 3 Nonsense Squares in front of them wins! It's a marvelous, light-strategy party game for current and budding Strange Planet fans ages 13 and up. —description from the publisher

Questions and answers

Sweet Existence: Pleasant Nonsense supports 4–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.