Sword of Rome: Conquest of Italy, 362-272 BC
BGG rank
BGG #2,078
BGG rating
7.3

Sword of Rome: Conquest of Italy, 362-272 BC

2004

Rules assistance for Sword of Rome: Conquest of Italy, 362-272 BC

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 360 min
  • 12+
  • Complexity 3.3/5

For 2 players

Rules assistant for Sword of Rome: Conquest of Italy, 362-272 BC

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Answers come from the official rulebook, with the page to check.

Sword of Rome: Conquest of Italy, 362-272 BC is a board game released in 2004 for 2–5 players, 360 minutes per game, and ages 12 and up. It was designed by Wray Ferrell and its main mechanics are Variable Player Powers, Dice Rolling, and Point to Point Movement.

Expansions

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About the game

"The Sword of Rome" is the latest in GMT’s acclaimed line of card-driven board wargames. It uses the popular base system invented by Mark Herman and featured in Ted Raicer’s Paths of Glory. This time, event cards and point-to-point maneuver enable up to four players to recreate the vicious struggles among the peoples of Italy and Sicily in 4th and 3rd Centuries BC. Who will dominate the western Mediterranean–and with it earn the right to vie for control of the known world? The Sword of Rome includes rules and events for city loyalty, Roman colonies, tribal raids, Gallic indiscipline, Greek siege craft, Indian war elephants, Roman and Macedonian-style infantry tactics, the mountain fastness of Samnium, and much, much more. The game covers over 100 years of classical history in just 9 hands of cards. The interplay of each power’s special strengths, of the strategy decks’ 152 event cards, and of up to four players’ diplomatic acumen provides unlimited variety. But the rules remain at low-moderate complexity, and the familiar, underlying system is easily mastered. Expanded by: The Sword of Rome: 5th Player Expansion Sword of Rome: Deluxe Map Sword of Rome: Conquest of Italy, 362-272 BC Mounted Map

Questions and answers

Sword of Rome: Conquest of Italy, 362-272 BC supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.