
- BGG rank
- BGG #1,074
- BGG rating
- 6.9
Condottiere
- 2–6 players
- 20–45 min
- Complexity 2.0/5
- 1995

Rules assistance for Sylla: Caveant Consules
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Sylla: Caveant Consules is an expansion for Sylla released in 2009 for 2–4 players, 90 minutes per game, and ages 12 and up. It was designed by Dominique Ehrhard and its main mechanics are Auction / Bidding, Voting, and Open Drafting.
Sylla: Caveant Consules consists of new Events, Characters and a new Great Work to add to the base game. Sylla: Caveant Consules is included in the Ystari Box of expansions for six Ystari games.
Sylla: Caveant Consules supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Sylla: Caveant Consules is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Sylla: Caveant Consules for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Sylla: Caveant Consules has a complexity rating of 2.8 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Sylla: Caveant Consules belongs to these categories: Ancient and Expansion for Base-game. Its main mechanics are Auction / Bidding, Voting, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Sylla: Caveant Consules are: Dominique Ehrhard. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Sylla: Caveant Consules as an expansion for Sylla. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Sylla to use it. Check that your edition of Sylla is compatible, as some expansions were revised between editions.