
- BGG rank
- BGG #8,606
- BGG rating
- 6.8
Aetherya
- 1–4 players
- 20 min
- Complexity 1.8/5
- 2022

1995
Rules assistance for Symbioz
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Symbioz is a board game released in 1995 for 2–4 players, 180 minutes per game, and ages 14 and up. It was designed by François Bachelart and Christophe Pinard and its main mechanics are Area Movement and Action Points.
On a far distant planet three life-forms vie for dominance: the carnivorous Kroguls; the herbivorous Grabits and the vegetable Zherbes. Players try to expand their populations of these, at the expense of their rivals naturally . The ultimate goal is to to achieve an exclusively plant population in any three of the 24 concentrically symmetrical areas into which the board is divided. The system is entirely luck-free.
Symbioz supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Symbioz is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Symbioz for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Symbioz has a complexity rating of 2.6 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Symbioz belongs to these categories: Animals and Science Fiction. Its main mechanics are Area Movement and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Symbioz are: François Bachelart and Christophe Pinard. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Symbioz as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.