
- BGG rank
- BGG #12,988
- BGG rating
- 5.8
Buzzword
- 4–12 players
- 45 min
- Complexity 1.2/5
- 2003

2009
Rules assistance for Sync Up!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Sync Up! is a board game released in 2009 for 3–6 players and ages 13 and up. It was designed by Brian S. Spence, Garrett J. Donner, and Michael S. Steer and its main mechanics are Paper-and-Pencil and Betting and Bluffing.
From the publisher's website: Have you ever said "jinx!"? USAOPOLY turns "jinx -- you owe me a soda" into Sync Up!, the hilarious new party game where players are paired up to try and say the same thing at the same time. With a variety of fun categories, only a few seconds to answer, and a different partner every round, each game’s a toss up of who’s going to Sync Up! the most to win. To start, one player picks a card, reads the category and the first question followed by "Ready. Set. Sync Up!" (to give partners a quick moment to think.) So for example, the category is "pizza" and the question is a "a meat topping... Ready. Set. Sync Up!" Couples shout out their answers. If they both say "pepperoni" they move ahead 2 spaces on the game board. If one says "pepperoni" and the other says "sausage," they stay where they are on the board. At the end of each round, players switch partners and play a new card. To make the game more interactive and challenging, players can use Make A Bet Cards to score extra points by guessing how many times partners Sync Up! on each turn. First player to reach the Winner Circle wins the game.
Sync Up! supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists Sync Up! for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Sync Up! has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Sync Up! belongs to these categories: Party Game. Its main mechanics are Paper-and-Pencil and Betting and Bluffing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Sync Up! are: Brian S. Spence, Garrett J. Donner, and Michael S. Steer. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Sync Up! as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.