
- BGG rank
- BGG #29,542
- BGG rating
- 5.4
Tau Ceti: Planetary Crisis
- 1–5 players
- 60–120 min
- Complexity 3.3/5
- 2017

2021
Rules assistance for SYNDICATE: An Interplanetary Conquest Board Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
SYNDICATE: An Interplanetary Conquest Board Game is a board game released in 2021 for 1–5 players, 120–180 minutes per game, and ages 14 and up. It was designed by Josh Pollack and Greg Dietz and its main mechanics are Dice Rolling, Area Majority / Influence, and Tile Placement.
In SYNDICATE: An Interplanetary Conquest Board Game, it is the year 3105, and humanity has spread to the stars. Following invention of interstellar travel technology in the 22nd century, greed and human desperation fueled a wave of corporate-led colonization of remote solar systems. In one recently colonized solar system, Arcturus, an authoritarian regime known as “the Sovereign” has long reigned over all planets, moons and space stations with an iron fist. More recently, however, following nearly a decade of political in-fighting and civil war, the Sovereign’s grip of Arcturus is starting to slip, opening the door for criminal organizations to proliferate. You control a young, enterprising criminal syndicate in the outer fringe of Arcturus, trying to stay under-the-radar of the Sovereign while you compete with other criminal syndicates for money, power, loyal crew and advanced technology. Complete missions, set up criminal operations, and take down anyone that stands in your path to building the most formidable interplanetary criminal empire in the system. —description from the publisher Assault Ship and Ngata miniatures are available as the Syndicate: Add-On Pack.
SYNDICATE: An Interplanetary Conquest Board Game supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for SYNDICATE: An Interplanetary Conquest Board Game is 120–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists SYNDICATE: An Interplanetary Conquest Board Game for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
SYNDICATE: An Interplanetary Conquest Board Game has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
SYNDICATE: An Interplanetary Conquest Board Game belongs to these categories: Fighting, Science Fiction, and Mafia. Its main mechanics are Dice Rolling, Area Majority / Influence, and Tile Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of SYNDICATE: An Interplanetary Conquest Board Game are: Josh Pollack and Greg Dietz. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists SYNDICATE: An Interplanetary Conquest Board Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.