
- BGG rank
- BGG #2,567
- BGG rating
- 7.3
Monasterium
- 2–4 players
- 60–120 min
- Complexity 3.2/5
- 2020

2017
Rules assistance for TA-KE
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
TA-KE is a board game released in 2017 for 2 players, 30 minutes per game, and ages 10 and up. It was designed by Arve D. Fühler and its main mechanics are Variable Set-up, Pattern Building, and Open Drafting.
Japan in the late Middle ages. Acting as shoguns, players in TA‐KE try to consolidate their power and expand their influence in the empire. To this end, you select people that you appoint to the emperor's court. But is the person chosen well and are their skills currently useful to the shogun? Only if you use clever tactics, plan ahead, and keep a close eye on your opponent can you assert your position at court and thus win the game.
TA-KE supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for TA-KE is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists TA-KE for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
TA-KE has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
TA-KE belongs to these categories: Abstract Strategy and Medieval. Its main mechanics are Variable Set-up, Pattern Building, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of TA-KE are: Arve D. Fühler. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists TA-KE as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.