
- BGG rank
- BGG #734
- BGG rating
- 8.3
The 7th Citadel
- 1–4 players
- 5–1000 min
- Complexity 3.0/5
- 2024

2025
Rules assistance for Table Fables: Big Bad Wolf
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Table Fables: Big Bad Wolf is a board game released in 2025 for 1–2 players, 5–20 minutes per game, and ages 8 and up. It was designed by Jimmy Mero and its main mechanics are Grid Movement, Cooperative Game, and Solo / Solitaire Game.
Table Fables: Big Bad Wolf is a solo/cooperative game that puts players in the role of narrator attempting to untangle misplaced fairy tales and guide them to their proper endings before time runs out. The game takes place over 16 turns, and on each turn you will swap 2 of the cards in the 4x4 grid, trying to simultaneously fulfill the 3 win conditions: Red Riding Hood has visited the Bakery. Grandma, Red, and The Woodcutter are adjacent to Grandma's House. The Three Pigs are adjacent to the House of Bricks. But watch out as the Big Bad Wolf and various obstacles are lurking around the grid as well. With a random grid each game and 2 game variants this fairy tale can be experienced again and again. —description from the publisher
Table Fables: Big Bad Wolf supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Table Fables: Big Bad Wolf is 5–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Table Fables: Big Bad Wolf for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Table Fables: Big Bad Wolf has a complexity rating of 1.4 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Table Fables: Big Bad Wolf belongs to these categories: Card Game and Fantasy. Its main mechanics are Grid Movement, Cooperative Game, and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Table Fables: Big Bad Wolf are: Jimmy Mero. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Table Fables: Big Bad Wolf as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.