Chain Mail: Adventures of Earthshine
BGG rank
BGG #16,714
BGG rating
6.9

Chain Mail: Adventures of Earthshine

2019

Rules assistance for Chain Mail: Adventures of Earthshine

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 45–60 min
  • 14+
  • Complexity 2.5/5

For 1 player

Rules assistant for Chain Mail: Adventures of Earthshine

What would you like to know?

Answers come from the official rulebook, with the page to check.

Chain Mail: Adventures of Earthshine is a board game released in 2019 for 1–4 players, 45–60 minutes per game, and ages 14 and up. It was designed by Jason Tagmire and Jason Greeno and its main mechanics are Variable Player Powers, Grid Movement, and Role Playing.

Expansions

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About the game

The world of Earthshine is broken. The chasm has brought on many new challenges and we hope you can help us solve them. Join us in the underworld to gain the glory you deserve. Chain Mail: Adventures of Earthshine is a 1-4 player solo/cooperative adventure game where your goal is to complete a quest before time runs out. A party of four heroes face monsters and terrain that might slow them down, but each deploys unique abilities to overcome seemingly insurmountable odds. The game takes place in Earthshine, a world that has been literally torn open by a giant meteor. The chasm that has formed has become a new world for exploration, adventure and danger. Our characters have joined up to take on quests below the surface. Chain Mail consists of a base set of rules, tokens, and cards, which are then complemented by map, monster, quest, and treasure cards -- one each -- and four hero character cards. The modular design of the game allows for thousands of scenario combinations and a rich depth of party creation and combination. Regardless of the setup, each consists of the party working in unison. First they decide to stay or move. Then they roll for trouble, and either battle or adventure. Afterwards, they wrap everything up -- distribute treasure, tend to their wounds -- to end the turn. But the characters REALLY come to life during battle and adventure phases, showing off their special skills and mechanics to create radically different play experiences. Every adventure and every party is different; it's up to YOU to guide your intrepid heroes to glory! ...or failure. —description from the publisher Starter Kit was released in January 2019 for Board Game of the Month Club subscribers.

Questions and answers

Chain Mail: Adventures of Earthshine supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.