
- BGG rating
- 7.4
Tabletop Inc: Golden Pear Expansion
- 1–6 players
- 40–120 min
- Complexity 3.0/5
- 2025

2025
Rules assistance for Tabletop Inc.
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Tabletop Inc. is a board game released in 2025 for 1–6 players, 40–120 minutes per game, and ages 16 and up. It was designed by Joseph N Adams and Madeleine Adams and its main mechanics are Solo / Solitaire Game, Worker Placement, and Worker Placement, Different Worker Types.
In Tabletop Inc players take on the role of board game publishers collecting the perfect mix of artwork, components, and mechanisms to build the greatest board games in the world. Enter an alternate 1970s where Mumans and humans have co-existed for millennia. The mix of human ingenuity and muman industriousness has created a new golden age of tabletop games, and you are in the right place at the right time. As CEO of a board game production company, you will be assigning your workers to jobs across a fabulous board game factory. Hiring Specialists, crafting components, and manufacturing mechanisms all in a bid to publish the most popular games, win tabletop awards and, of course gain victory points. Tabletop Inc offers a novel take on the worker placement mechanism where players are rewarded for paying attention to and predicting the actions of their opponents. On your turn you will be placing your workers to specific jobs, hiring new specialist employees with unique powers, building board games from components, artwork, and mechanisms, and submitting your games for prestigious awards. Tabletop Inc is board game all about board games! Tabletop Inc is a fast-paced worker placement style game which is quick to learn but offers a rich depth of experience in the gameplay. A huge design emphasis was placed on replayability with multiple paths to victory, a wide player count, and nearly 70,000 unique starting conditions.
Tabletop Inc. supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Tabletop Inc. is 40–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Tabletop Inc. for ages 16 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Tabletop Inc. has a complexity rating of 3.2 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Tabletop Inc. belongs to these categories: Humor, Comic Book / Strip, and Industry / Manufacturing. Its main mechanics are Solo / Solitaire Game, Worker Placement, and Worker Placement, Different Worker Types. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Tabletop Inc. are: Joseph N Adams and Madeleine Adams. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Tabletop Inc. as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.