
- BGG rank
- BGG #2,895
- BGG rating
- 6.6
Take 5!
1998
Rules assistance for Take 5!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–6 players
- 60 min
- 10+
- Complexity 1.5/5
About the game
Relying heavily on his previous effort, 6 Nimmt!, Wolfgang Kramer has transformed it into a more strategic game. The deck is numbered from 1 to 98, with some of the cards having green bullheads for positive points and others having red bullheads which are negative. Here, players play one, two, or three cards from their hand each turn. As in 6 Nimmt!, players are constructing rows of cards of increasing values. In this game, the fifth card claims the entire row, reducing the number of rows in play. Confusingly, some editions of 6 Nimmt! have been titled Take 5.
Mechanics
Designers
Publishers
- AMIGO
- Swan Panasia Co., Ltd.
- G3
- 999 Games
Questions and answers
The rules assistant for Take 5! will help explain turns, card effects and disputed situations, with references to verified official materials and saved question history. It is not ready yet; verified sources for your edition are still being prepared.
Take 5! supports 2–6 players according to the catalogue.
The listed playing time for Take 5! is 60 minutes. The actual duration depends on the group and its familiarity with the game.
The catalogue lists Take 5! for ages 10 and up. Check the age guidance on your edition.
The credited designers of Take 5! are: Wolfgang Kramer.
The catalogue lists Take 5! as a base game.
Rules assistant for Take 5!
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