Take Off!
BGG rank
BGG #28,621
BGG rating
5.5

Take Off!

1987

Rules assistance for Take Off!

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 60 min
  • 6+
  • Complexity 1.3/5

Rules assistant for Take Off!

What would you like to know?

Answers come from the official rulebook, with the page to check.

Take Off! is a board game released in 1987 for 2–6 players, 60 minutes per game, and ages 6 and up. Its main mechanics are Roll / Spin and Move and Open Drafting.

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About the game

This educational game, designed to teach geography (according to the Resource Games website) involves getting your fleet of up to four airplanes from one side of a Mercator projection-style roll-up mapboard to the other before anybody else can do the same. Two 8-sided dice have the unenviable task of handling five colors, wild jet symbols, and the Take Off! facet, which, when rolled, causes you to warp an airplane directly to the destination on a card you draw for this purpose. Hilarity ensues as your opponents fail miserably to pronounce the names of various cities around the world.

Questions and answers

Take Off! supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.