Take Two
BGG rank
BGG #23,136
BGG rating
6.0

Take Two

1996

Rules assistance for Take Two

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–7 players
  • 30 min
  • 10+
  • Complexity 1.1/5

Rules assistant for Take Two

What would you like to know?

Answers come from the official rulebook, with the page to check.

Take Two is a board game released in 1996 for 2–7 players, 30 minutes per game, and ages 10 and up. It was designed by Baren Luders and its main mechanics are Open Drafting.

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About the game

Despite its English title, this is a German word game, i.e., the 150 letter tiles are distributed and have values according to their frequency in German. Each player draws 10 letter tiles and makes them into a little crossword as quickly as they can. Once the first player manages to put all his/her letters down, everybody draws two more letter tiles. This continues until each player has 20 letter tiles. Once a player manages to make their 20 letters into a crossword, the round ends, and players score the values of the letters they did not manage to use as negative points. After 5 rounds, the game ends. The player with the lowest negative score wins.

Categories

Mechanics

Designers

Publishers

  • F.X. Schmid

Questions and answers

Take Two supports 2–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.