
- BGG rank
- BGG #728
- BGG rating
- 7.0
Coup
- 2–6 players
- 15 min
- Complexity 1.4/5
- 2012

2022
Rules assistance for Tale of Carrot: Rise of Hero
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Tale of Carrot: Rise of Hero is a board game released in 2022 for 3–6 players, 20–30 minutes per game, and ages 13 and up. It was designed by Phixe and Ratchanon Wanichsombat and its main mechanics are Variable Player Powers, Take That, and Player Elimination.
In this game you play as Carrot hero who tries to protect its own village from the horde of Rabbits that attack your village. But in reality, Carrot can’t win against Rabbit. You don’t have any other choice than lure it to others village hope it eat them and get full then leave your village alone after that. This game objective is to be a sole survivor of the game, at the start of the game player will get to choose their hero by randomize. For the start of each turn player will draw invading Rabbit from the deck and place it anywhere on any player’s village board. Each Rabbit will have attack direction on their card at the final phase of your turn. Next, the player can draw adventure card(an event type card) which have various effects. If you meet the condition you can use your hero Ultimate attack, then you will enter final phase which Rabbits on your village board will go rampage and do damage to direction their pointed at. If you died in the game you village board will flip to the “Village ruin”, and you became vengeful spirit, when its comes to your turn again draw one rabbit card and place it on any alive player village board(can’t place on any village ruin including your own). Continuing until only last village stands in the game , that is the winner. —description from the designer
Tale of Carrot: Rise of Hero supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Tale of Carrot: Rise of Hero is 20–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Tale of Carrot: Rise of Hero for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Tale of Carrot: Rise of Hero has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Tale of Carrot: Rise of Hero belongs to these categories: Card Game, Party Game, and Deduction. Its main mechanics are Variable Player Powers, Take That, and Player Elimination. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Tale of Carrot: Rise of Hero are: Phixe and Ratchanon Wanichsombat. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Tale of Carrot: Rise of Hero as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.