
- BGG rank
- BGG #3,494
- BGG rating
- 6.9
Disney: The Haunted Mansion – Call of the Spirits Game
- 2–6 players
- 30 min
- Complexity 1.9/5
- 2020

2016
Rules assistance for Tales & Games: Aladdin & the Magic Lamp
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Tales & Games: Aladdin & the Magic Lamp is a board game released in 2016 for 2–5 players, 20 minutes per game, and ages 8 and up. It was designed by Tiago Damey and its main mechanics are Set Collection, Push Your Luck, and Simultaneous Action Selection.
Description from the publisher: The sorcerer has sent you, a street urchin like Aladdin, into a cave to look for a magic lamp that lets you call upon a genie's favors. However, the cave also encloses fabulous treasures sorted into three chests. If you're not too greedy, this could be your chance to become rich! In Tales & Games: Aladdin & The Magic Lamp, a turn has three phases during which everyone plays simultaneously. First, choose how many chest cards you want to draw and from which chest. Then, call out to the genie by being the fastest. Finally, if you haven't been too greedy, draw chest cards while avoiding the scorpions. The game ends when a player draws one of the three sorcerer cards and closes the cave.
Tales & Games: Aladdin & the Magic Lamp supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Tales & Games: Aladdin & the Magic Lamp is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Tales & Games: Aladdin & the Magic Lamp for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Tales & Games: Aladdin & the Magic Lamp has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Tales & Games: Aladdin & the Magic Lamp belongs to these categories: Fantasy, Children's Game, and Action / Dexterity. Its main mechanics are Set Collection, Push Your Luck, and Simultaneous Action Selection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Tales & Games: Aladdin & the Magic Lamp are: Tiago Damey. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Tales & Games: Aladdin & the Magic Lamp as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.