Tales & Games: Little Red Riding Hood
BGG rank
BGG #14,486
BGG rating
5.8

Tales & Games: Little Red Riding Hood

2015

Rules assistance for Tales & Games: Little Red Riding Hood

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–5 players
  • 20 min
  • 7+
  • Complexity 1.3/5

For 1 player

Rules assistant for Tales & Games: Little Red Riding Hood

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Answers come from the official rulebook, with the page to check.

Tales & Games: Little Red Riding Hood is a board game released in 2015 for 1–5 players, 20 minutes per game, and ages 7 and up. It was designed by Annick Lobet and its main mechanics are Variable Player Powers, Push Your Luck, and Cooperative Game.

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About the game

Le Petit Chaperon Rouge, a.k.a. Little Red Riding Hood, is the fifth entry in Purple Brain Creations' "Tales & Games" series. In one game mode, the players co-operate to try to reach Grandma's house before the wolf can spot them; in the second game mode, one player takes on the role of the wolf. During the first game mode, the players will help Little Red Riding Hood reach Grandma’s cottage before the wolf gets there. In this mode, the wolf is managed by the game. To start, the youngest player flips over the first card of the Path card deck. Count the number of flowers on the card. Place as many face-down Gathering tokens on it as there are flowers. This will be the first card for Gathering. Then, this player takes the first turn of the game as explained below. In the second game mode, a player plays the wolf. Unlike the first game mode, the Wolf chooses the Path cards, instead of players drawing them randomly from the deck. The other players play as the characters helping Little Red Riding Hood reach Grandma’s cottage before the Wolf arrives.

Designers

Publishers

  • asmodee
  • GoKids 玩樂小子
  • GaGa Games
  • Asterion Press
  • IELLO
  • Purple Brain Creations

Questions and answers

Tales & Games: Little Red Riding Hood supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.