Talisman: Nemesis – Call of the Hunt
BGG rating
7.8

Expansion for Talisman: The Magical Quest Game – 5th Edition

Talisman: Nemesis – Call of the Hunt

2025

Rules assistance for Talisman: Nemesis – Call of the Hunt

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–6 players
  • 60 min
  • 12+

Rules assistant for Talisman: Nemesis – Call of the Hunt

What would you like to know?

Answers come from the official rulebook, with the page to check.

Talisman: Nemesis – Call of the Hunt is an expansion for Talisman: The Magical Quest Game – 5th Edition released in 2025 for 3–6 players, 60 minutes per game, and ages 12 and up. It was designed by Craig Van Ness and its main mechanics are Variable Player Powers, Take That, and Dice Rolling.

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About the game

The Nemesis commands frenzied beasts, leaving destruction in their wake. The heroes must answer the call of the hunt and take the beasts down! Get ready for one-vs-many gameplay in the Talisman: Nemesis – Call of the Hunt expansion. The hero players must work together to overcome three perilous trials, each with its own unique adversary and villain characters. To win, they need to defeat each adversary before the Nemesis player wipes them out. The Nemesis' objective? Each trial brings a new one. As players complete trials, they'll open boxes and discover new cards and figures to add to their game. —description from the publisher

Questions and answers

Talisman: Nemesis – Call of the Hunt supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.