
- BGG rank
- BGG #4,715
- BGG rating
- 6.8
Inuit: The Snow Folk
- 2–4 players
- 30–45 min
- Complexity 2.0/5
- 2019

2019
Rules assistance for Tan-tan Caravan
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Tan-tan Caravan is a board game released in 2019 for 2–4 players, 30 minutes per game, and ages 8 and up. It was designed by Alexey Paltsev, Alexey Konnov, and Anatoliy Shklyarov and its main mechanics are Set Collection and Market.
Stroll around Tan Tan Caravan's alleys and acquire the most precious selection of local crafts. Be the first to finish filling the caravan with these picks and you will secure your access to the best choice of treasures while keeping away the little mice ready to nibble away at your riches. Seek the favors of the Princess, merchants and Genie, however, be wary of thieves. Collect goods, choose your friends carefully and avoid the mice to become the richest merchant. On their turn, players can carry out one of the 2 following actions: Buy cards from the market or Stock the caravan. When the caravan is full, players must take cards from the caravan. Moving clockwise, each player must take all the cards of only one type found in the caravan, and place these in front of them, face-up, to show off their riches. When there are no cards left in the pile, the game continues until the next time the caravan is full and the players have collected their cards from the caravan. Players then work out their score using the score pad. The player with the highest score at the end wins.
Tan-tan Caravan supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Tan-tan Caravan is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Tan-tan Caravan for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Tan-tan Caravan has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Tan-tan Caravan belongs to these categories: Card Game and Arabian. Its main mechanics are Set Collection and Market. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Tan-tan Caravan are: Alexey Paltsev, Alexey Konnov, and Anatoliy Shklyarov. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Tan-tan Caravan as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.