Tanbo
BGG rank
BGG #26,217
BGG rating
5.4

Tanbo

1993

Rules assistance for Tanbo

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 30–90 min
  • 5+
  • Complexity 2.8/5

Rules assistant for Tanbo

What would you like to know?

Answers come from the official rulebook, with the page to check.

Tanbo is a board game released in 1993 for 2–4 players, 30–90 minutes per game, and ages 5 and up. It was designed by Mark Steere and its main mechanics are Tile Placement, Square Grid, and Enclosure.

Similar games

About the game

Tanbo (Japanese for "rice paddy") is played on a grid of size 7x7, 11x11, 15x15... Or 5x7, 7x9, 9x11, 11x13... The board is initially populated with black and white stones, thoroughly interspersed, with one empty point (intersection) between stones. The two players, Black and White, take turns placing stones of their own color onto unoccupied points on the board, one stone per turn, starting with Black. You must place your stone orthogonally (horizontally or vertically) adjacent to exactly one of your on-board stones. [All relevant adjacencies here are orthogonal.] Roots and captures A "root" is root-like, monocolored group, which could be a single stone. The game begins with a fixed number of roots. Roots cannot merge together, and new roots cannot be created. The "current root" is the root which you enlarged during your current turn. A root is “bounded” if it’s so tightly surrounded that it doesn’t have room to grow. There are no legal placements available that would enlarge the root. [More technically, there is no unoccupied point which is adjacent to exactly one stone in a bounded root and which is not adjacent to any other stones of the bounded root's color.] If your placement has bounded your current root, you must immediately remove your current root from the board, concluding your turn. If your placement has not bounded your current root, but has bounded other roots, of either or both colors, you must immediately remove all of the roots that were so bounded, concluding your turn. Object of the game The goal is to annihilate your opponent. When all of the roots of one color have been removed, the player of the other color wins. You can win on either player's turn. Design notes Tanbo was the second game I ever designed, back in 1993. It originally had a much sparser initial position, having only 16 stones on a size 19 board. Now in 2026, I'm re-releasing Tanbo, with a much denser initial position, but otherwise exactly the same rules. This creates more fluid, less stilted gameplay. Tanbo is a classic. It's been bastardized, butchered, and debased. But never equaled.

Designers

Publishers

  • Mark Steere Games
  • Locus Games

Questions and answers

Tanbo supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.