
- BGG rank
- BGG #1,715
- BGG rating
- 7.7
V-Sabotage
- 1–4 players
- 30–180 min
- Complexity 2.7/5
- 2016

Rules assistance for Tanks: Panzer III Tank Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Tanks: Panzer III Tank Expansion is an expansion for Tanks: Panther vs Sherman Starter Set released in 2017 for 2 players, 15–60 minutes per game, and ages 12 and up. It was designed by Andrew Haught and Chris Townley and its main mechanics are Dice Rolling, Action Points, and Variable Phase Order.
The Panzer III is one of the iconic tanks of World War Two. Serving in the German army throughout the war the tank would be upgraded over time with larger guns and heavier armour. During the desert campaign in North Africa it was upgraded with a long 5cm cannon that was capable of knocking out any Allied tank. This pack contains: 1x unassembled Panzer III tank 1x Panzer III (Long) tank card 1x Panzer III (Short) tank card 1x Hero card 2x Crew card 2x Upgrade cards
Tanks: Panzer III Tank Expansion supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Tanks: Panzer III Tank Expansion is 15–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Tanks: Panzer III Tank Expansion for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Tanks: Panzer III Tank Expansion belongs to these categories: Wargame, Dice, and Miniatures. Its main mechanics are Dice Rolling, Action Points, and Variable Phase Order. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Tanks: Panzer III Tank Expansion are: Andrew Haught and Chris Townley. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Tanks: Panzer III Tank Expansion as an expansion for Tanks: Panther vs Sherman Starter Set. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Tanks: Panther vs Sherman Starter Set to use it. Check that your edition of Tanks: Panther vs Sherman Starter Set is compatible, as some expansions were revised between editions.