
- BGG rank
- BGG #5,114
- BGG rating
- 6.4
Igel Ärgern
- 2–6 players
- 30 min
- Complexity 1.4/5
- 1990

1991
Rules assistance for Tante Tarantel
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Tante Tarantel is a board game released in 1991 for 3–5 players, 30 minutes per game, and ages 10 and up. It was designed by Doris Matthäus and Frank Nestel and its main mechanics are Roll / Spin and Move and Point to Point Movement.
Tante Tarantel (Auntie Tarantula) scoots round her web, gobbling up your insects as they try to escape. The web is a spiral. You roll the die to move Auntie, and then take turns to move one of your bugs towards the exit space. Initially, Auntie is in a good mood; if she runs into bugs, they go back to her larder. However, as soon as someone escapes, she loses her temper and kills anything she catches! The game has a scoring track. Each time a bug is caught or escapes, a marker moves up the track, adding to the die roll and making Auntie run around the web faster and faster. Players can share some spaces, but often bump each other back and forth. Naturally, nasty bugs can push others into Auntie's path to certain death! The original set had wooden pawns for the bugs, but D&F issued a series of neat rubber bugs, which add to the game's style.
Tante Tarantel supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Tante Tarantel is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Tante Tarantel for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Tante Tarantel has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Tante Tarantel belongs to these categories: Animals and Children's Game. Its main mechanics are Roll / Spin and Move and Point to Point Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Tante Tarantel are: Doris Matthäus and Frank Nestel. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Tante Tarantel as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.