
- BGG rank
- BGG #27,339
- BGG rating
- 5.2
Linx
- 2–6 players
- 30 min
- Complexity 1.3/5
- 2003

1997
Rules assistance for Target
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Target is a board game released in 1997 for 2–4 players, 20 minutes per game, and ages 8 and up. It was designed by Andy Daniel and its main mechanics are Set Collection and Contracts.
Target® is a rummy game like nothing you've ever played. One deck of 82 "Playing" cards are numbered 0 though 9 in 4 colorful suits, plus a 5th "wild" suit, and are used for making melds. Another deck contains 28 all-different "Target" cards, each of which describes a meld and a point value, the more difficult melds having a higher point value. Five Target cards are dealt face up for all to see. Players draw and discard as in rummy. When a player lays down the meld shown on one of the Target cards, they win that Target card, and score the points. A new Target card is then dealt to replace it, so the melds change all the time! What's more, players can (and do!) win 2 or more Target cards on a single play by laying down groups of Playing cards which make the melds on 2 or more Target cards. Includes 110 cards and instructions in a colorful metal tin. 2-4 players, ages 8-adult. -- from the publisher
Target supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Target is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Target for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Target has a complexity rating of 1.4 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Target belongs to these categories: Card Game. Its main mechanics are Set Collection and Contracts. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Target are: Andy Daniel. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Target as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.