
- BGG rank
- BGG #416
- BGG rating
- 7.8
Nemo's War (Second Edition)
- 1–4 players
- 60–120 min
- Complexity 3.3/5
- 2017

Rules assistance for Target Earth
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Target Earth is a board game released in 2010 for 1–4 players, 90 minutes per game, and ages 12 and up. It was designed by Jacobo Cagigal and its main mechanics are Dice Rolling, Cooperative Game, and Simulation.
‘Target Earth” is a board game simulation of an Alien Invasion of Planet Earth. Battlefield is the whole planet, represented by a Global Board, featuring the 30 most economically powerful countries on the planet. Allied countries will bring money and Victory points to the Alliance. Countries aligned with the Aliens will count as victory points for the invader. By the end of the seventh turn whichever side has more Victory Points will be the winner. Each player represents a faction of a Human Alliance and manages one of their bases and its associated resources (money, units and cards). Players must deal with the alien offensive using their units to fight airborne and landed UFOs in an effort to strengthen their Alliance by getting countries to join them. In order to stop the Alien offensive and beat the invader, they must also investigate new technologies as well as the nature of the Alien life form. The Alien side is not controlled by any player. Its actions are determined randomly each turn, with an incremental difficulty as game progresses. The game has two playing modes: -Basic mode is a cooperative game where 1-4 players form a Human Alliance that will fight to stop the alien invasion. In this game mode, if the Human Alliance achieves victory, all players win. Otherwise, everyone loses. -Advanced game mode, is a semi-competitive game for 2-4 players, where each player forming the human Alliance has his own secret agenda and is able to obtain individualized victory points. As in the basic mode, the total amount of victory points and human technology level will determine whether the Alien side has achieved victory. If Humans win, only one of the players will be declared winner, according to their fulfilled agenda and performance during the Alien War.
Target Earth supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Target Earth is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Target Earth for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Target Earth has a complexity rating of 3.1 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Target Earth belongs to these categories: Science Fiction. Its main mechanics are Dice Rolling, Cooperative Game, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Target Earth are: Jacobo Cagigal. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Target Earth as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.