
- BGG rank
- BGG #3,636
- BGG rating
- 6.3
Lifeboat
- 4–6 players
- 60 min
- Complexity 1.8/5
- 2002

Rules assistance for Tavern Masters: Dirty Deeds Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Tavern Masters: Dirty Deeds Expansion is an expansion for Tavern Masters released in 2017 for 2–6 players, 25–35 minutes per game, and ages 13 and up. It was designed by Dann Kriss and its main mechanics are Hand Management, Take That, and Trading.
The tavern is open and business is booming, but like your drinks, the competition is stiff! Time to employ some dirty tactics to ensure your tavern remains the best in town! Tavern Masters: Dirty Deeds Expansion adds in 48 Dirty Deeds cards, as well as a handful of new Tavern and Patron cards, to help you get the edge on your competitors! With this Expansion, intended mostly for Competitive Play, the cards add in a "take that" element to game play. Dump a bag of rats in your opponent's back door to taint their food, or hire a thug to poison their ale! Spread rumors to scare away their patrons, or rig your games to earn more gold! Tavern Masters: Dirty Deeds is a great way to up the stakes between players by letting them target one another and pull some nasty pranks, from the light-hearted to the downright devious!
Tavern Masters: Dirty Deeds Expansion supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Tavern Masters: Dirty Deeds Expansion is 25–35 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Tavern Masters: Dirty Deeds Expansion for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Tavern Masters: Dirty Deeds Expansion belongs to these categories: Card Game, Fantasy, and Humor. Its main mechanics are Hand Management, Take That, and Trading. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Tavern Masters: Dirty Deeds Expansion are: Dann Kriss. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Tavern Masters: Dirty Deeds Expansion as an expansion for Tavern Masters. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Tavern Masters to use it. Check that your edition of Tavern Masters is compatible, as some expansions were revised between editions.