
- BGG rank
- BGG #25,839
- BGG rating
- 6.0
Make a Mess: Holy Cat Edition
- 2–6 players
- 6–15 min
- Complexity 1.0/5
- 2017

2021
Rules assistance for Tavern Trouble
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Tavern Trouble is a board game released in 2021 for 2–6 players, 8–15 minutes per game, and ages 8 and up. It was designed by Delphin Druelle and its main mechanics are Hand Management, Push Your Luck, and Player Elimination.
Prepare your stool, draw your cards, and get ready for Tavern Trouble – the fast paced card game that’s easy to learn and highly fun. You’ll play your cards to control the many travelers of the well-known establishment the Crowned Frog and use their special powers in great brawls. Elements of the game A deck includes 27 characters cards with power from 1 to 9. To keep the scores, each player has a card squared from 0 to 25 (these go by the original name of “life points”). At the beginning of the game, each player put his life token on the 20 square(during the game it is not possible to go with a score higher than 25 life points). Win the game There is only one way to win the game. When a player loses all his life points, he is eliminated. The game ends when there is only one player with life points. Walkthrough The game is played in a succession of turns, where the players will try to reduce the life points of their opponents. A turn includes 4 phases: A. deal B. draw C. play an ability D. reveal & score
Tavern Trouble supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Tavern Trouble is 8–15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Tavern Trouble for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Tavern Trouble belongs to these categories: Fantasy, Fighting, and Children's Game. Its main mechanics are Hand Management, Push Your Luck, and Player Elimination. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Tavern Trouble are: Delphin Druelle. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Tavern Trouble as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.