
- BGG rank
- BGG #1,370
- BGG rating
- 7.1
Tales & Games: The Hare & the Tortoise
- 2–5 players
- 15–20 min
- Complexity 1.4/5
- 2011

2013
Rules assistance for Tchu Tchu Train
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Tchu Tchu Train is a board game released in 2013 for 2–4 players, 40 minutes per game, and ages 7 and up. It was designed by Gary Kim and its main mechanics are Hand Management, Network and Route Building, and Hexagon Grid.
The railroad era of Korean history, the epic project to connect 8 provinces is begun. Many railroad companies are competing with each other to construct more trains and stations. Which company will be crowned the railway king! [Goal] Each player – the railroad company – should place his own trains as many as possible, construct stations properly, and connect the stations with the trains to get more points than other players. [Game Play] This game use 2 decks of common playing cards and a hex game board of South Korea map. In one’s turn, do one action of two as follow. 1.Place trains: play cards from 1 to 7 pieces and place trains on the board corresponding to the cards. (The cards should be corresponded to adjacent areas on the board.) 2.Construct a station: play one card and place a station on the board corresponding to the card. After the action 1, draw cards until you have 7 pieces in hand. After the action 2, draw a Joker card and take crossroad tokens – this is used as wild card in action 1. Players get train points when they place trains and get extra points at the end of game according to their connection of stations and how large railway they made. [Game ends and Scoring] When a player places all his train, it is the final round. Continue turns till the last player. Players add the following scores to their current points: 1.Station link points and 2.The longest railway points.
Tchu Tchu Train supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Tchu Tchu Train is 40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Tchu Tchu Train for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Tchu Tchu Train has a complexity rating of 2.7 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Tchu Tchu Train belongs to these categories: Print & Play and Trains. Its main mechanics are Hand Management, Network and Route Building, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Tchu Tchu Train are: Gary Kim. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Tchu Tchu Train as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.