
- BGG rank
- BGG #310
- BGG rating
- 7.8
Hallertau
- 1–4 players
- 50–140 min
- Complexity 3.3/5
- 2020

Rules assistance for Tea Garden: Puerh
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Tea Garden: Puerh is an expansion for Tea Garden released in 2025 for 1–4 players, 90–120 minutes per game, and ages 12 and up. It was designed by Tomáš Holek and its main mechanics are End Game Bonuses, Deck, Bag, and Pool Building, and Worker Placement.
The Puer expansion enhances the game with Court of Nobles, enriching your options with two new main actions - bringing the total to seven, and the special Imperial decrees then bring even more complexity to the game and expand your strategic choices. As a first new action you can visit the Court, for which you'll use the new Courtier meeples. The halls of the Court not only bring immediate bonuses but also points at the end of the round if you hold the majority there. The second new action is the puer market - featuring pieces that can be linked together to earn bonuses not only from newly added pieces, but also from previous ones. Careful planning is therefore much desirable. In addition, completed puers also help to earn points at the end of the game. It is necessary to be prepared for the fact that the complexity of the Tea Garden increases quite significantly with this expansion, and the time required to play the game is also a bit longer than without it. The Puer expansion also contains components for Solo play. —description from the publisher
Tea Garden: Puerh supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Tea Garden: Puerh is 90–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Tea Garden: Puerh for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Tea Garden: Puerh has a complexity rating of 2.8 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Tea Garden: Puerh belongs to these categories: Economic, Ancient, and Farming. Its main mechanics are End Game Bonuses, Deck, Bag, and Pool Building, and Worker Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Tea Garden: Puerh are: Tomáš Holek. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Tea Garden: Puerh as an expansion for Tea Garden. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Tea Garden to use it. Check that your edition of Tea Garden is compatible, as some expansions were revised between editions.