
- BGG rank
- BGG #16
- BGG rating
- 8.2
Twilight Struggle
- 2 players
- 120–180 min
- Complexity 3.6/5
- 2005

Rules assistance for Team Yankee: Leopard – West Germans in World War III
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Team Yankee: Leopard – West Germans in World War III is an expansion for Team Yankee released in 2016 for 2 players and ages 14 and up. It was designed by Wayne Turner and its main mechanics are Variable Player Powers, Dice Rolling, and Simulation.
Team Yankee is a tabletop miniatures wargame that is set in a fictional World War III in 1985 based on the novel of the same name by Harold Coyle. The game is a standard two player miniature wargame with each player taking command of a company or battalion level force consisting of hand painted miniatures. The game provides one 6 different missions for the purpose of pickup games. There are also several scenarios in the book that allow the players to recreate some of the battles from the Team Yankee novel. The game has an accompanying line of 15mm scale miniatures to use but it can be played with models from any manufacture. The Game releases with 4 army lists that players may choose from, A United States tank Company, A United states Mechanized Infantry company, A Soviet Tank Battalion, and a Soviet Mechanized Infantry Battalion. Inside this expansion you will find: - Background on the West German army, Panzer Division 1, and Kampfgruppe Muller. - Instructions on how to build a Panzer, Panzergrenadier, or Panzeraufklarungs company. - Three Scenarios to test your skills with your West German force. - A detailed painting guide to help you prepare your West Germans for combat.
Team Yankee: Leopard – West Germans in World War III supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The catalogue lists Team Yankee: Leopard – West Germans in World War III for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Team Yankee: Leopard – West Germans in World War III belongs to these categories: Wargame, Miniatures, and Modern Warfare. Its main mechanics are Variable Player Powers, Dice Rolling, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Team Yankee: Leopard – West Germans in World War III are: Wayne Turner. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Team Yankee: Leopard – West Germans in World War III as an expansion for Team Yankee. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Team Yankee to use it. Check that your edition of Team Yankee is compatible, as some expansions were revised between editions.