
- BGG rank
- BGG #7,541
- BGG rating
- 7.3
Tricky Treats
- 2–4 players
- 30 min
- Complexity 1.6/5
- 2025

2017
Rules assistance for Telma
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 4 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Telma is a board game released in 2017 for 4–8 players, 20 minutes per game, and ages 6 and up. It was designed by Pedro Ometto and its main mechanics are Memory.
To play Telma, everyone chooses a nickname. The cards are dealt and, one by one, everyone begins to reveal one card on the table at a time. When two equal cards appear on the table, players who played the same cards have to call out each other's nickname as fast as they can! Whoever says first wins, and the other takes the cards! Whoever gets rid of all the cards first is on the way to a glorious victory!
Telma supports 4–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Telma is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Telma for ages 6 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Telma has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Telma belongs to these categories: Card Game and Memory. Its main mechanics are Memory. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Telma are: Pedro Ometto. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Telma as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.