
- BGG rank
- BGG #15,980
- BGG rating
- 6.9
Palacio de Viana
- 2–5 players
- 75 min
- Complexity 2.4/5
- 2010

Expansion for Templar: The Secret Treasures
2013
Rules assistance for Templar Queenie 2: The Secret Letters, The Tapestries & The Lamps
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Templar Queenie 2: The Secret Letters, The Tapestries & The Lamps is an expansion for Templar: The Secret Treasures released in 2013 for 2–5 players, 60 minutes per game, and ages 10 and up. It was designed by Jesús Torres Castro and its main mechanics are Area Movement.
Templar Queenie 2: The Secret Letters, The Tapestries & The Lamps, a mini-expansion for Templar: The Secret Treasures, consists of three modules that can be used individually, together, or in combination with any other modules for the game. The Secret Letters: Each player has one secret letter tile that he can discard to replay a (valid) character that's already in his discard stack. If unused, the secret letter tile is worth 3 VP at game's end. The Tapestries: Each player has one tapestry tile that he can place in a room. When Remigius awards points in a room, anyone with a tapestry in the room scores twice as many points as normal, then all tapestries in the room are discarded. If unused, the tapestry tile is worth 3 VP at game's end. The Lamps: Each player has one lamp tile that he can place in a room. When Remigius or Severus ends movement in a room with a lamp, the lamp's owner scores 2 VP, then reclaims his lamp, which can be placed again on a future turn.
Templar Queenie 2: The Secret Letters, The Tapestries & The Lamps supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Templar Queenie 2: The Secret Letters, The Tapestries & The Lamps is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Templar Queenie 2: The Secret Letters, The Tapestries & The Lamps for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Templar Queenie 2: The Secret Letters, The Tapestries & The Lamps has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Templar Queenie 2: The Secret Letters, The Tapestries & The Lamps belongs to these categories: Medieval and Expansion for Base-game. Its main mechanics are Area Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Templar Queenie 2: The Secret Letters, The Tapestries & The Lamps are: Jesús Torres Castro. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Templar Queenie 2: The Secret Letters, The Tapestries & The Lamps as an expansion for Templar: The Secret Treasures. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Templar: The Secret Treasures to use it. Check that your edition of Templar: The Secret Treasures is compatible, as some expansions were revised between editions.