
- BGG rank
- BGG #1,772
- BGG rating
- 7.1
Terra Nova
2022
Rules assistance for Terra Nova
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–4 players
- 60–90 min
- 12+
- Complexity 2.9/5
For 2 players

Rules assistant for Terra Nova
What would you like to know?
Answers come from the official rulebook, with the page to check.
Terra Nova is a board game released in 2022 for 2–4 players, 60–90 minutes per game, and ages 12 and up. It was designed by Andreas Faul and its main mechanics are Variable Player Powers, Network and Route Building, and Hexagon Grid.
About the game
Terra Nova is a simplified version of the strategy game Terra Mystica. In the game, up to four players each control one of ten factions, each with different abilities. Compete against one another to explore new territories in peaceful competition, erect buildings, and achieve certain goals from round to round. Use your faction's special abilities in a clever way to control the largest territory at game's end and finish with the most points.
Categories
Designers
Publishers
- Swan Panasia Co., Ltd.
- Maldito Games
- KOSMOS
- White Goblin Games
- Grok Games
- テンデイズゲームズ (TendaysGames)
- Cranio Creations
- Capstone Games
- Super Meeple
Questions and answers
Terra Nova supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Terra Nova is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Terra Nova for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Terra Nova has a complexity rating of 2.9 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Terra Nova belongs to these categories: Fantasy and Territory Building. Its main mechanics are Variable Player Powers, Network and Route Building, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Terra Nova are: Andreas Faul. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Terra Nova as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.