Test of Arms
BGG rank
BGG #18,913
BGG rating
6.2

Test of Arms

1988

Rules assistance for Test of Arms

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 120 min
  • 12+
  • Complexity 2.2/5

Rules assistant for Test of Arms

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

Test of Arms is a board game released in 1988 for 2 players, 120 minutes per game, and ages 12 and up. It was designed by Frank Chadwick, Marc W. Miller, and Lester Smith and its main mechanics are Modular Board and Hexagon Grid.

Similar games

About the game

Test of Arms is part of GDW's First Battle series. It covers post-WWII tactical engagements, with scenarios for Ogaden War, the Angolan Civil War, the Korean War, Lebanese Wars, Arab-Israeli Wars, Indo-Pakistani Wars, Libya vs. Egypt, Libya vs. Chad, Indochinese Wars, the Persian Gulf War, Soviets in Afghanistan, the Contra War, the Falklands War, and the Assault on Grenada. It uses geomorphic mapboards to represent the different lands fought over. Game scale is 200 meters per hex, individual vehicles, infantry units are squads, weapons teams and individual leaders. Each game turn represents approximately 5 to 8 minutes (not specifically mentioned in the rules). Contents: - Rules Booklet - Scenario Booklet (29 Scenarios) - 2 Counter sheets (240 x 2) - 6 Geomorphic Maps (#'s 1 to 6) - 1 Campaign Map - Counter Tray with lid - 1 D6

Publishers

  • Game Designers' Workshop (GDW Games)

Questions and answers

Test of Arms supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.