Their Finest Hour
BGG rank
BGG #13,681
BGG rating
6.7

Their Finest Hour

1976

Rules assistance for Their Finest Hour

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 240–360 min
  • 12+
  • Complexity 4.3/5

For 2 players

Rules assistant for Their Finest Hour

What would you like to know?

Answers come from the official rulebook, with the page to check.

Their Finest Hour is a board game released in 1976 for 2 players, 240–360 minutes per game, and ages 12 and up. It was designed by Frank Chadwick, Marc W. Miller, and Paul Richard "Rich" Banner and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.

Expansions

Similar games

About the game

The Battle of Britain and Operation Sea Lion After the defeat of France in the spring of 1940, Britain alone remained in the war against German aggression. Follow-ing their triumph on the continent, the Germans organized and trained their forces for the campaign they hoped would win the war: the invasion and conquest of Britain. With the British army only slowly recovering from the tremendous loss of equipment it suffered during its hasty evacuation from France, the defense of Britain lay with the Royal Navy and, especially, with the Royal Air Force. For if the German Luftwaffe could drive the RAF from the skies of southern Britain, then the German armies would have a fair chance of crossing the English Channel and bringing the sparsely-equipped British ground forces to battle. Their Finest Hour is a two-player game recreating the military situation facing Britain and Germany in the summer and fall of 1940. At 16 miles per hex, the maps cover the entire British Isles plus northern France and western Norway. Each player controls the air, naval, and ground forces committed to the invasion or defense of Britain. Air units are based on groups of about 40 aircraft; naval units represent flotillas of destroyers and individual capital ships and cruisers; ground units are scaled at divisions, brigades, regiments, and battalions. The rules use the basic Europa game mechanics as a framework, with specialized rules covering the historical situation in detail. This box contains the following game components: two 21 x 27 maps 1,200 die-cut counters a complete set of rules chart set two dice Playing Time: up to 6 hours Number of Players: 2 players Complexity: Master Original Design: Marc W. Miller, Paul R. Banner, and Frank Chadwick 2nd Edition Design and Development: John M. Astell Art Director.: Paul R. Banner (from the 2nd edition back box)

Publishers

  • Hobby Japan
  • Game Designers' Workshop (GDW Games)

Questions and answers

Their Finest Hour supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.